nidas
v1.2-1520
|
Classes | |
union | uvwt |
Functions | |
void | CorrectTemperature (uvwt &x) |
void | Remove2DCorrections (uvwt &x) |
void | Apply3DCorrect (uvwt &x) |
void | Apply3DCorrect (float uvwtd[5]) |
double | CalcCorrection (double fourierCoeffs[6], double phi, const double lut[20][7]) |
Variables | |
const double | Degrees2Rad = 0.01745329251994329577 |
const double | mu_lut [20][7] |
const double | alpha_lut [20][7] |
const double | phi_lut [20][7] |
void nidas::dynld::isff::metek::Apply3DCorrect | ( | uvwt & | x | ) |
References alpha_lut, CalcCorrection(), CorrectTemperature(), Degrees2Rad, mu_lut, phi_lut, Remove2DCorrections(), nidas::dynld::isff::metek::uvwt::t, nidas::dynld::isff::metek::uvwt::u, nidas::dynld::isff::metek::uvwt::v, and nidas::dynld::isff::metek::uvwt::w.
Referenced by Apply3DCorrect(), and nidas::dynld::isff::Wind3D::process().
void nidas::dynld::isff::metek::Apply3DCorrect | ( | float | uvwtd[5] | ) |
double nidas::dynld::isff::metek::CalcCorrection | ( | double | fourierCoeffs[6], |
double | phi, | ||
const double | lut[20][7] | ||
) |
! 'horrizontal' Wind doing up!
! ' likewise, down!
References Degrees2Rad.
Referenced by Apply3DCorrect().
void nidas::dynld::isff::metek::CorrectTemperature | ( | uvwt & | x | ) |
References nidas::dynld::isff::metek::uvwt::t, nidas::dynld::isff::metek::uvwt::u, nidas::dynld::isff::metek::uvwt::v, and nidas::dynld::isff::metek::uvwt::w.
Referenced by Apply3DCorrect().
void nidas::dynld::isff::metek::Remove2DCorrections | ( | uvwt & | x | ) |
References nidas::dynld::isff::metek::uvwt::u, nidas::dynld::isff::metek::uvwt::v, and nidas::dynld::isff::metek::uvwt::w.
Referenced by Apply3DCorrect().
const double nidas::dynld::isff::metek::alpha_lut[20][7] |
Referenced by Apply3DCorrect().
const double nidas::dynld::isff::metek::Degrees2Rad = 0.01745329251994329577 |
Referenced by Apply3DCorrect(), and CalcCorrection().
const double nidas::dynld::isff::metek::mu_lut[20][7] |
Referenced by Apply3DCorrect().
const double nidas::dynld::isff::metek::phi_lut[20][7] |
Referenced by Apply3DCorrect().